← Back to Projects

TableTop Soccer game testing

TableTop Soccer game testing
  • Client: Dancing Developers
  • Test Duration: ~5 Hours Active Playtime
  • Platform: PC (Single-player)

QA Objectives

Our mission was not limited to finding bugs. We were brought in to validate gameplay stability, multiplayer reliability, and system consistency across different play modes and hardware setups.

  • Ensuring multiplayer match stability
  • Verifying physics-based kicking consistency
  • Testing skill-based goalkeeper responsiveness
  • Validating Steam integration features
  • Evaluating controller and Steam Deck support
  • Identifying UX and configuration edge cases

Testing Methodology

  1. Structured Playthrough (5+ Hours)
  2. Public and private Steam lobbies
  3. UX & Player Experience Evaluation
  4. Bug Reporting & Documentation

If you’re developing a game with complex systems, puzzles, or experimental mechanics, we’re ready to help you ship with confidence.