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TableTop Soccer game testing
- Client: Dancing Developers
- Test Duration: ~5 Hours Active Playtime
- Platform: PC (Single-player)
QA Objectives
Our mission was not limited to finding bugs. We were brought in to validate gameplay stability, multiplayer reliability, and system consistency across different play modes and hardware setups.
- Ensuring multiplayer match stability
- Verifying physics-based kicking consistency
- Testing skill-based goalkeeper responsiveness
- Validating Steam integration features
- Evaluating controller and Steam Deck support
- Identifying UX and configuration edge cases
Testing Methodology
- Structured Playthrough (5+ Hours)
- Public and private Steam lobbies
- UX & Player Experience Evaluation
- Bug Reporting & Documentation
If you’re developing a game with complex systems, puzzles, or experimental mechanics, we’re ready to help you ship with confidence.