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Chronigma game testing
- Client: C3BGames
- Test Duration: ~10 Hours Active Playtime
- Platform: PC (Single-player)
QA Objectives
Our mission was not limited to finding bugs. We were brought in to ensure mechanical reliability, player clarity, and overall polish before wider release.
- Detecting functional, logical, and progression-blocking bugs
- Stress-testing time manipulation mechanics
- Evaluating puzzle clarity and difficulty curves
- Identifying UX friction and onboarding issues
- Providing actionable improvement recommendations
- Maintaining direct communication with the developer for fast iteration
Testing Methodology
- Structured Playthrough (10+ Hours)
- Game Mechanics Testing
- UX & Player Experience Evaluation
- Bug Reporting & Documentation
If you’re developing a game with complex systems, puzzles, or experimental mechanics, we’re ready to help you ship with confidence.